Finally! EA Sports released some gameplay footage for Madden NFL 18. The one-minute trailer shows some gameplay improvements such as the all-new Target Passing, coaching adjustments and different play styles.
Also, on the EA Sports website, there are articles discussing these new gameplay mechanics. I will briefly discuss them and give my opinion on them.
This new passing mechanic allows the user to control the destination of the throw to the receiver by leading the receiver or throwing the ball between defenders. I like this idea but I want to see how if works because the description shows difficult to attempt in competitive gameplay.
With WR/DB mechanics, there will be more coverage situations for the passing game. The mechanics is based on press vs. beat, which the player uses the left and right stick to either press or beat left and right. Here’s a picture of different results:
I love this being add to the game because in Madden 17, I feel that speed was the only difference between wide receiver and cornerback. Now, that depending on how break out of a press or how you press becomes a factor, it would help the game.
In Madden NFL 18, there are three different styles to play. There are arcade, simulation, and competitive. Arcade style is fast-paced and more action packed compared to other play styles. Simulation is the closest you will get to real football. It stays true with players’ rating and health and the NFL rules. Competitive style is for tournaments and online players. It based on the player’s skills in the game.